We build vision AI for the events you can't film — perception models trained on synthetic data from CARLA and NVIDIA Omniverse, deployed on real cameras. From factory floors to public roads. No manual labels, no data collection campaigns, no domain gap.
Five stages, fully automated. Every step is reproducible, every label is generated, and every model improves the next iteration — without a human ever drawing a bounding box.
Photogrammetry on the physical hazard. The asset carries real geometry and real surface response.
Drop into CARLA or NVIDIA Omniverse. The simulator becomes a sampler over every condition the model will face.
All lighting, all angles, all weather. Ground truth — bounding boxes, masks, depth — emitted alongside every frame.
SynYOLO — our YOLOX-based detector — learns directly from synthetic frames. No annotation teams, no labeling queue, no humans in the loop.
TensorRT inference on industrial RTSP feeds or in-vehicle dashcams. Pixel detections become real-world coordinates via camera calibration.
Three deployments that run on your cameras with nothing to train, and one path for the objects only you have. Live on a factory floor today, and already spotting lost cargo on the motorway.
● zone + person distance
Reads whatever the crew put down, tape, cones, chains or fences, returns the enclosed floor as a zone, and measures how far every person is from it.
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● hazard · exposure check
Treats every frame as a safety walk. Lists what is in the scene, judges what could hurt someone, and checks who is standing next to it and what they are wearing.
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segmentation · dashcam
Segments the drivable surface first, then flags anything on it that is not a vehicle. Rockfall, lost cargo, potholes, animals. The class list is a text file.
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● live · cam-04
When the thing you need is in no vocabulary, we render it and train a detector you keep. The cone pilot runs live on a factory camera, mapped to floor coordinates.
Explore the solution →Real-world data is expensive to collect, dangerous to stage, and impossible to label fast enough. We replace all three problems with a single rendered pixel.
No annotation teams. No data collection campaigns. No labeling queue running ahead of you forever. The simulator emits ground truth — every box, every mask, every depth value — alongside the image it just rendered.
A new hazard class — from 3D capture to production model on a live camera — in days to weeks, not quarters. New failure modes in the field become a new render pass, not a new data collection campaign. Retrain and redeploy in the same sprint.
Models trained entirely in simulation work in reality. Photoreal rendering, domain randomisation, and PBR materials close the gap — verified on live factory footage the model has never seen.
Active members of the leading startup programs from NVIDIA, AWS, and Microsoft — and a partner in Austria's 5G LUMEIK testbed.